Project Name

This project is all about this specific thing. Here is a little infromation on it to give context

My Role:
This is a test of the wording here for reference as well as the text going back on it’s self to see the distance.

Objective:
Create an online course that inspires musicians to express themselves and feel they aren’t alone in the creative process.

Timeline:
Here is the timeline in dates

The Problem:
Add Your Heading Text Here about what the issue you are solving is.

The Background

This project is all about this specific thing. Here is a little infromation on it to give context

The Challenge

I set out to understand the challenges of getting a tattoo as a newbie & an experienced tattoo enthusiast in order to deliver a product that takes the pressure away, leaving users inspired and reassured they are getting their dream tattoo.

The Design Process

The Background

I set out to understand the challenges of getting a tattoo as a newbie & an experienced tattoo enthusiast in order to deliver a product that takes the pressure away, leaving users inspired and reassured they are getting their dream tattoo.

Discover

What can we do better? Competitive analysis... design problem...

I conducted Competitive analysis of StudySmarter, Quizlet & Spacify: popular flashcard apps each promising different flashcard learning techniques and resources to help users reach their learning goals. This helped me outline some features of Eager Beaver needs to have to stand out:

  • I set out to understand the challenges of getting a tattoo as a newbie & an experienced tattoo enthusiast
  • in order to deliver a product that takes the pressure away, leaving users inspired and reassured
  • they are getting their dream tattoo.

What do people need? Conducting User Interviews

I conducted Competitive analysis of StudySmarter, Quizlet & Spacify: popular flashcard apps each promising different flashcard learning techniques and resources to help users reach their learning goals. This helped me outline some features of Eager Beaver needs to have to stand out:

  • I set out to understand the challenges of getting a tattoo as a newbie & an experienced tattoo enthusiast
  • in order to deliver a product that takes the pressure away, leaving users inspired and reassured
  • they are getting their dream tattoo.

Define

Analysing user data

Key Insights

• Users’ age distribution: 25 – 40

• The users are mostly artists (89% of the participants in the survey) in a wide range of fields.

• When looking for opportunities, the top three considerations are: financial support, location and duration.

Key Insights

• Users’ age distribution: 25 – 40

• The users are mostly artists (89% of the participants in the survey) in a wide range of fields.

• When looking for opportunities, the top three considerations are: financial support, location and duration.

Empathizing with...

Talking to people with tattoos gave me a good understanding of their needs & goals. I gathered useful insights and started to narrow down the scope of the project. I created 3 distinct user personas:

User Journeys: What would Kay’s experience with Ink Tank be?

Informed by each persona’s experience, attitudes & goals, I have created User Journey Maps to outline the processes needed to achieve their individual goals within Ink Tank app. This allowed me to focus on possible critical pain points and plan how to address them in the following design decisions.

User Flows: How would Kay go about finding an artist on Ink Tank?

I set out to map out their User flows. This step helped me keep the design user-centered, by showing me what pages or screens of the app will be needed from the perspective of my user personas.

Develop

Wireframing: From sketches to first clickable prototype.

I set out to map out their User flows. This step helped me keep the design user-centered, by showing me what pages or screens of the app will be needed from the perspective of my user personas.

Deliver

Learnings & Challenges

A design is never finished: The next steps.

I set out to map out their User flows. This step helped me keep the design user-centered, by showing me what pages or screens of the app will be needed from the perspective of my user personas.

Retrospective: What I’ve learned.

I set out to map out their User flows. This step helped me keep the design user-centered, by showing me what pages or screens of the app will be needed from the perspective of my user personas.